• Tor Lillqvist's avatar
    Avoid "delayed" rendering in the tiled rendering case · 440b90c9
    Tor Lillqvist yazdı
    Obviously, when using tiled rendering, all of the tile should be
    rendered at once during the call to lo_touch_draw_tile(). Nothing
    should be delayed to happen later (when the PaintTimer fires). The
    main culprit causing such "delayed" rendering, at least in a certain
    test document, seems to be SmartArt objects.
    
    It is not 100% clear how to determine whether tiled rendering is being
    used, though. For now, let's assume it is always the case on
    non-desktop (i.e. iOS and Android, even if for Android we dont
    actually do it). For desktop platforms, including liblibreoffice, will
    have to figure out later how we want to do it, assume never for now.
    
    Change-Id: I0f7e7172e7a699a0c6752ee465776f9da5c3098e
    440b90c9
Adı
Son kayıt (commit)
Son güncelleme
..
qa/complex/tempfile Loading commit data...
source Loading commit data...
util Loading commit data...
JunitTest_unotools_complex.mk Loading commit data...
Library_utl.mk Loading commit data...
Makefile Loading commit data...
Module_unotools.mk Loading commit data...
README Loading commit data...