• Stephan Bergmann's avatar
    Put every UNOIDL entity into an .idl file of its own · 419d5631
    Stephan Bergmann yazdı
    ...so that future type manager mechanisms to access entities directly from .idl
    files can work.
    
    Generation of C++ headers for XDrawings and XLineObjects was also
    (inadvertently?) missing.
    
    Change-Id: I1a1a9cc39302eede2143742e03838a83d1e3a948
    419d5631
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