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Tor Lillqvist yazdı
Change it from 10 to 1. This makes occasional rendering artefacts at tile boundaries much less visible. Unless there is opposition to this change, I will separately commit a change that simplifies the code. Now that LO_TWIPS_TO_MLO_RIP_RATIO equals one, no point in having it at all, and dividing or multiplying by it. Change-Id: I4a34e7171790e0ed7ff0b7ce6dfe980d5e293468
25b503e7
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touch.h |