- 20 Ock, 2013 19 kayıt (commit)
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Julien Nabet yazdı
Change-Id: Ic2e9328d29593bbea7d54e5aed1b6a63a97434a3
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Andras Timar yazdı
Project: translations 15bb868bbc35ef3de6919317bec0e70883fafeea
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Julien Nabet yazdı
Change-Id: I94fb3020057fb1fb370ffdffee82e40da44bf35b
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Julien Nabet yazdı
Change-Id: Ie975903daa84ddafb2ba7d58e18b8ef20b331596
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Xisco Fauli yazdı
Change-Id: Ica2289b710369b8d319991fde311d10f64acd295
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Xisco Fauli yazdı
Change-Id: I8dacaa369c62a3d4d183737f024edfe42b903d8c
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Xisco Fauli yazdı
Change-Id: I869d13c8b40f4c52e30a0a40c148fd2a5ef9d31c
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Xisco Fauli yazdı
Change-Id: Ifbd5ba9800c1b52b2f0ed929b8919ff60fc48120
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Xisco Fauli yazdı
Change-Id: Ibdc1fb2fb09e5b209c761b7f9898ad019620b01d
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Xisco Fauli yazdı
Change-Id: I3e6265f80481995399f22d40df344cc1e55e2148
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Xisco Fauli yazdı
Change-Id: Idf5bdb2ceb93a9dbdb3dd340e57079f8a6e47a2e
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Julien Nabet yazdı
Change-Id: If5944101688b0219d2476e5c3b29f704634c3bcc
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Julien Nabet yazdı
Change-Id: I65d54513bf6ff9ec62edcb3388302a8352f48898
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Julien Nabet yazdı
Change-Id: Id372cde73af484d2d03149d7bbb9f23132cdabf8
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Julien Nabet yazdı
Change-Id: I9b8b42465fc9246b9a85b5779a3073992ac82379
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Caolán McNamara yazdı
Change-Id: I0eef94907586ecae8213da6f322366ddc8e0c686
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Caolán McNamara yazdı
Change-Id: I8b3fa5a513d31002655af479ba41a85b713509bd
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Caolán McNamara yazdı
Change-Id: Id019b80e12eaaed1d181af2eb2599cc1db26ee25
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Markus Mohrhard yazdı
Change-Id: Id035741b2372c76f9afe54f59f2203c5edfbb0ae
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- 19 Ock, 2013 21 kayıt (commit)
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Tor Lillqvist yazdı
Change-Id: Iee869d254944383994d9c8da73603b71cafe85b8
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Tor Lillqvist yazdı
As the inline asm statement stores parameters into r0-r3 we need to include those registers in the clobber list. Clang happened to store pMethod in r2 as input to the asm snippet. iOS uses the basic calling convention, but __ARM_EABI__ is not defined so amend some ifdefs. Change-Id: If3d66c5f3baa4dfa13f82a2b5c2ef1ab559ce31b
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Tor Lillqvist yazdı
Change-Id: I6221e686fa36cd9061a2a0342a48aaadef903acf
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Tor Lillqvist yazdı
Change-Id: I150981237dc642e46751f0824aeda53dbdb59e5c
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Tor Lillqvist yazdı
Otherwise the dlsym() lookup of the typeinfos in the C++/UNO bridge won't work. And it has to, because at least for iOS on ARM the dynamically created typeinfos don't match those the compiler-generated code tries to catch, so otherwise exceptions thrown across the bridge don't get caught. (Fascinating, I am able to talk about this stuff as if I understood it.) Change-Id: Ie0d4632743e18719782f55904fb76f45c944f20c
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Tor Lillqvist yazdı
Change-Id: I104fde6ea294db55513ef11fe063e911e287cc31
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Tor Lillqvist yazdı
Split uno2cpp.cxx and cpp2uno.cxx into separate files for the emulator (i386) and device (ARM). Much cleaner like that. Try harder to get the ARM stuff to actually work. Add the rtti.h and unwind-cxx.h files from libcppabi as such instead of cherry-picking stuff from them. Change-Id: Ia238a9ce048116ad796dfb168fd4e5d3b9712ad5
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Tor Lillqvist yazdı
Call it QuartzSalBitmap. The more we get rid of that "Aqua" term the better. Aqua is the name of a visual theme, not of an API. The Quartz 2D API is shared between OS X and iOS.
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Caolán McNamara yazdı
Change-Id: If1a37074400540e3adce42de2bb7c88c2c599382
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Caolán McNamara yazdı
Change-Id: I17e1956d0ff50e027c83ee7dbb85e3316bb88bd3
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Tor Lillqvist yazdı
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Tor Lillqvist yazdı
PRODUCTEXTENSION used to be empty. (No idea for how long it had been empty.) And apparently some of the "installer" Perl code implicitly assumed PRODUCTEXTENSION was empty. At least, producing the langpack dmg for Mac started to fail when PRODUCTEXTENSION was no longer empty.
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Julien Nabet yazdı
Change-Id: I67a453bb09b794c996f5f02a065abe8cef6ca3b6
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Julien Nabet yazdı
Change-Id: Ia93de768b83a44135c1a8df852a6fbdee1c759d2
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Julien Nabet yazdı
Change-Id: I7e7586f430b4c33d4bdc786622fcf3680021d517
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Caolán McNamara yazdı
Change-Id: I233c43132fe82f65f2f2dda9fc1afee0237610bd
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Caolán McNamara yazdı
Change-Id: I02c1d46f5c111a2256b2f90837097666dfc49edc
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Luboš Luňák yazdı
Now 'OUString()' and '""' should be exactly the same, and thus the latter better :). Change-Id: If42b2ca5889967aaa8ccdaf531b45c75c12d54fd
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Tor Lillqvist yazdı
Nominally renamed the AquaSalGraphics class to QuartzSalGraphics, as it isn't now then "Aqua" (Mac OS X) specific any more. Actually, for Mac OS X, because lots of code in vcl/aqua expects it to be called AquaSalGraphics (just like the alternative class used when using the obsolete ATSUI API on Mac OS X), use a #define to make it still be called AquaSalGraphics to the compiler's eyes. For iOS it can be called QuartzSalGraphics.
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Stephan Bergmann yazdı
Change-Id: I4d340043d7af96dec4f56b28eae1dd727e241da7
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Caolán McNamara yazdı
Change-Id: I73fc5fc19ae75971b0569b708f4104c79b9a9cc2
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