1. 05 Eyl, 2012 5 kayıt (commit)
  2. 04 Eyl, 2012 1 kayıt (commit)
  3. 03 Eyl, 2012 7 kayıt (commit)
  4. 02 Eyl, 2012 1 kayıt (commit)
    • Tomaž Vajngerl's avatar
      Stepwise rebuild bitmap rendering from scratch to avoid rendering bugs. · 4b161067
      Tomaž Vajngerl yazdı
      Bitmap rendering was rebuild from the original state and checked for
      rendering bugs at every change. Currently the implementation supports
      scaling by averagin for RGB channels an for alpha channel in some
      cases. For scaling factor > 0.6, the original bilinear scaling is
      used. Implementation is currently still in "outdev2" but is decoupled
      and will be moved to its proper place into "bitmap" and "bitmapex".
      
      Change-Id: I6feb744712956a92d6140d079dc3a85ee8511930
      4b161067
  5. 31 Agu, 2012 5 kayıt (commit)
  6. 30 Agu, 2012 1 kayıt (commit)
  7. 29 Agu, 2012 1 kayıt (commit)
  8. 28 Agu, 2012 1 kayıt (commit)
  9. 27 Agu, 2012 4 kayıt (commit)
  10. 25 Agu, 2012 2 kayıt (commit)
  11. 23 Agu, 2012 5 kayıt (commit)
  12. 21 Agu, 2012 1 kayıt (commit)
  13. 20 Agu, 2012 2 kayıt (commit)
  14. 18 Agu, 2012 1 kayıt (commit)
  15. 17 Agu, 2012 1 kayıt (commit)
    • Tor Lillqvist's avatar
      vcl uses the Objective-C library · eb946cbf
      Tor Lillqvist yazdı
      So we should link to it. Otherwise the basic_scanner unit test in the
      basic module fails because it uses libvcl but libobjc does not get
      loaded.
      
      Change-Id: I74c2b1e30c7754acca1d6a66472bba9fc1c30da0
      eb946cbf
  16. 16 Agu, 2012 1 kayıt (commit)
    • Jean-Tiare LE BIGOT's avatar
      Set ide sizer color to dark grey; was dark black · 9658704f
      Jean-Tiare LE BIGOT yazdı
      The color setting was picked from SplitWindow::Paint()
      for visual consistency with the sizers used in Impress
      for example.
      
      This commit also resurects presumably dead code.
      In fact GDB let me see that only the short path
      was taken.
      
      This has an impact on Calc's window splitters and
      on more visibly on the basic IDE which now looks
      much nicer :)
      
      EDITS:
       restricted this commit impact to IDE as a poc
      
      Change-Id: I9a051fd894feccff4bbc7db7efe1160cb2c3a2c6
      9658704f
  17. 14 Agu, 2012 1 kayıt (commit)
    • Tomaž Vajngerl's avatar
      Fix transparent bitmap rendering. · 42801a0e
      Tomaž Vajngerl yazdı
      Convert transparent mask to 8bit-grey after scale/rotate/crop
      transformation. Use correct perspective at rendering.
      
      Change-Id: I80b19d7bec880b0c58709c7c5bee6199cbc815c9
      42801a0e