Kaydet (Commit) dd6c80e4 authored tarafından Andrea Gelmini's avatar Andrea Gelmini Kaydeden (comit) Caolán McNamara

Fix typo: s/an other/another/g

Change-Id: Ifd83affcb16209f4134c725640fbd95077c8ab0f
Reviewed-on: https://gerrit.libreoffice.org/59099
Tested-by: Jenkins
Reviewed-by: 's avatarCaolán McNamara <caolanm@redhat.com>
Tested-by: 's avatarCaolán McNamara <caolanm@redhat.com>
üst 718f6300
...@@ -349,7 +349,7 @@ typedef enum ...@@ -349,7 +349,7 @@ typedef enum
/** /**
* The size and/or the position of the view cursor changed. A view cursor * The size and/or the position of the view cursor changed. A view cursor
* is a cursor of an other view, the current view can't change it. * is a cursor of another view, the current view can't change it.
* *
* The payload format: * The payload format:
* *
......
...@@ -97,7 +97,7 @@ enum class SfxShellFeature ...@@ -97,7 +97,7 @@ enum class SfxShellFeature
FormTBMoreControls = 0x0800, FormTBMoreControls = 0x0800,
FormTBDesign = 0x1000, FormTBDesign = 0x1000,
FormShowDataNavigator = 0x2000, FormShowDataNavigator = 0x2000,
// masks to make sure modules don't use flags from an other // masks to make sure modules don't use flags from another
SwMask = 0x0001, SwMask = 0x0001,
BasicMask = 0x0004, BasicMask = 0x0004,
FormMask = 0x3ff8 FormMask = 0x3ff8
......
...@@ -194,7 +194,7 @@ public: ...@@ -194,7 +194,7 @@ public:
void DeleteLayer(const OUString& rName); void DeleteLayer(const OUString& rName);
// Marked objects which are outside a page // Marked objects which are outside a page
// are assigned to an other page; at the moment without undo!!! // are assigned to another page; at the moment without undo!!!
void ForceMarkedObjToAnotherPage(); void ForceMarkedObjToAnotherPage();
void ForceMarkedToAnotherPage() { ForceMarkedObjToAnotherPage(); } void ForceMarkedToAnotherPage() { ForceMarkedObjToAnotherPage(); }
......
...@@ -61,7 +61,7 @@ protected: ...@@ -61,7 +61,7 @@ protected:
* *
* Simply return Scheduler::ImmediateTimeoutMs if you're ready, like an * Simply return Scheduler::ImmediateTimeoutMs if you're ready, like an
* Idle. If you have to return Scheduler::InfiniteTimeoutMs, you probably * Idle. If you have to return Scheduler::InfiniteTimeoutMs, you probably
* need an other mechanism to wake up the Scheduler or rely on other * need another mechanism to wake up the Scheduler or rely on other
* Tasks to be scheduled, or simply use a polling Timer. * Tasks to be scheduled, or simply use a polling Timer.
* *
* @param nMinPeriod the currently expected sleep time * @param nMinPeriod the currently expected sleep time
......
...@@ -88,7 +88,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea ...@@ -88,7 +88,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea
Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE. Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE.
Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control. Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control.
Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs. Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs.
Control Control_Next Y Control 2 Identifier The name of an other control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles! Control Control_Next Y Control 2 Identifier The name of another control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles!
Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog. Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog.
Control Height N 0 32767 Height of the bounding rectangle of the control. Control Height N 0 32767 Height of the bounding rectangle of the control.
Control Help Y Text The help strings used with the button. The text is optional. Control Help Y Text The help strings used with the button. The text is optional.
......
...@@ -87,7 +87,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea ...@@ -87,7 +87,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea
Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE. Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE.
Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control. Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control.
Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs. Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs.
Control Control_Next Y Control 2 Identifier The name of an other control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles! Control Control_Next Y Control 2 Identifier The name of another control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles!
Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog. Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog.
Control Height N 0 32767 Height of the bounding rectangle of the control. Control Height N 0 32767 Height of the bounding rectangle of the control.
Control Help Y Text The help strings used with the button. The text is optional. Control Help Y Text The help strings used with the button. The text is optional.
......
...@@ -88,7 +88,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea ...@@ -88,7 +88,7 @@ Condition Feature_ N Feature 1 Identifier Reference to a Feature entry in Fea
Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE. Condition Level N 0 32767 New selection Level to set in Feature table if Condition evaluates to TRUE.
Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control. Control Attributes Y 0 2147483647 A 32-bit word that specifies the attribute flags to be applied to this control.
Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs. Control Control N Identifier Name of the control. This name must be unique within a dialog, but can repeat on different dialogs.
Control Control_Next Y Control 2 Identifier The name of an other control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles! Control Control_Next Y Control 2 Identifier The name of another control on the same dialog. This link defines the tab order of the controls. The links have to form one or more cycles!
Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog. Control Dialog_ N Dialog 1 Identifier External key to the Dialog table, name of the dialog.
Control Height N 0 32767 Height of the bounding rectangle of the control. Control Height N 0 32767 Height of the bounding rectangle of the control.
Control Help Y Text The help strings used with the button. The text is optional. Control Help Y Text The help strings used with the button. The text is optional.
......
...@@ -85,7 +85,7 @@ public class PipedConnection implements XConnection { ...@@ -85,7 +85,7 @@ public class PipedConnection implements XConnection {
protected PipedConnection _otherSide; protected PipedConnection _otherSide;
/** /**
* Constructs a new <code>PipedConnection</code>, sees if there is an other * Constructs a new <code>PipedConnection</code>, sees if there is another
* side, which it should be connected to. * side, which it should be connected to.
* *
* @param args Another side could be in index 0. * @param args Another side could be in index 0.
......
...@@ -37,7 +37,7 @@ module chart2 ...@@ -37,7 +37,7 @@ module chart2
// ... access to source and destination coordinate system ? // ... access to source and destination coordinate system ?
/** allows the transformation of numeric values from one /** allows the transformation of numeric values from one
coordinate-system into an other. Values may be transformed using coordinate-system into another. Values may be transformed using
any mapping. any mapping.
*/ */
interface XTransformation : ::com::sun::star::uno::XInterface interface XTransformation : ::com::sun::star::uno::XInterface
......
...@@ -30,7 +30,7 @@ published constants FormComponentType ...@@ -30,7 +30,7 @@ published constants FormComponentType
{ {
/** This generic identifier is for controls which cannot be identified by /** This generic identifier is for controls which cannot be identified by
an other specific identifier. another specific identifier.
*/ */
const short CONTROL = 1; const short CONTROL = 1;
......
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