Kaydet (Commit) c2866a9d authored tarafından Caolán McNamara's avatar Caolán McNamara

Related: #i56998# provide a way to format % per-locale rules

Change-Id: Ic27b230cc9dce366f281ff720ded5873e94f6191
üst daaa6425
......@@ -21,6 +21,8 @@ $(eval $(call gb_Library_Library,i18nutil))
$(eval $(call gb_Library_use_externals,i18nutil,\
boost_headers \
icu_headers \
icui18n \
icuuc \
))
$(eval $(call gb_Library_use_custom_headers,i18nutil,\
......@@ -34,6 +36,7 @@ $(eval $(call gb_Library_add_defs,i18nutil,\
))
$(eval $(call gb_Library_use_libraries,i18nutil,\
i18nlangtag \
comphelper \
cppu \
sal \
......
......@@ -17,10 +17,14 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <boost/scoped_ptr.hpp>
#include <com/sun/star/i18n/UnicodeType.hpp>
#include <com/sun/star/i18n/KCharacterType.hpp>
#include <com/sun/star/i18n/ScriptType.hpp>
#include <i18nlangtag/languagetag.hxx>
#include <i18nlangtag/languagetagicu.hxx>
#include <i18nutil/unicode.hxx>
#include <unicode/numfmt.h>
#include "unicode_data.h"
// Workaround for glibc braindamage:
......@@ -934,4 +938,26 @@ OString SAL_CALL unicode::getExemplarLanguageForUScriptCode(UScriptCode eScript)
return sRet;
}
//Format a number as a percentage according to the rules of the given
//language, e.g. 100 -> "100%" for en-US vs "100 %" for de-DE
OUString SAL_CALL unicode::formatPercent(double dNumber,
const LanguageTag &rLangTag)
{
// get a currency formatter for this locale ID
UErrorCode errorCode=U_ZERO_ERROR;
icu::Locale aLocale = LanguageTagIcu::getIcuLocale(rLangTag);
boost::scoped_ptr<NumberFormat> xF(
NumberFormat::createPercentInstance(aLocale, errorCode));
if(U_FAILURE(errorCode))
{
SAL_WARN("i18n", "NumberFormat::createPercentInstance failed");
return OUString::number(dNumber) + "%";
}
UnicodeString output;
xF->format(dNumber, output);
return OUString(reinterpret_cast<const sal_Unicode *>(output.getBuffer()),
output.length());
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
......@@ -24,6 +24,8 @@
#include <unicode/uscript.h>
#include <i18nutil/i18nutildllapi.h>
class LanguageTag;
typedef struct _ScriptTypeList {
sal_Int16 from;
sal_Int16 to;
......@@ -54,6 +56,11 @@ public:
//Return a language that can be written in a given ISO 15924 script code
static OString SAL_CALL getExemplarLanguageForUScriptCode(UScriptCode eScript);
//Format a number as a percentage according to the rules of the given
//language, e.g. 100 -> "100%" for en-US vs "100 %" for de-DE
static OUString SAL_CALL formatPercent(double dNumber,
const LanguageTag &rLangTag);
};
#endif
......
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