Kaydet (Commit) a47ef216 authored tarafından Tor Lillqvist's avatar Tor Lillqvist

Workaround for building against MacOSX 10.6 SDK but with 10.4 as the highest used API

üst 545f2256
......@@ -26,6 +26,13 @@
*
************************************************************************/
#import <Foundation/NSObjCRuntime.h>
#if defined (NSFoundationVersionNumber10_5) && MAC_OS_X_VERSION_MAX_ALLOWED < 1050
@class CALayer;
@class NSViewController;
typedef int NSColorRenderingIntent;
#endif
#import "OGLTrans_Shaders.h"
......
......@@ -26,6 +26,13 @@
*
************************************************************************/
#import <Foundation/NSObjCRuntime.h>
#if defined (NSFoundationVersionNumber10_5) && MAC_OS_X_VERSION_MAX_ALLOWED < 1050
@class CALayer;
@class NSViewController;
typedef int NSColorRenderingIntent;
#endif
#include "OGLTrans_TransitionImpl.hxx"
#include "OGLTrans_Shaders.h"
#ifdef QUARTZ
......
......@@ -3,6 +3,13 @@
* aquaOpenGLView.m
*/
#import <Foundation/NSObjCRuntime.h>
#if defined (NSFoundationVersionNumber10_5) && MAC_OS_X_VERSION_MAX_ALLOWED < 1050
@class CALayer;
@class NSViewController;
typedef int NSColorRenderingIntent;
#endif
#include <Cocoa/Cocoa.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
......
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