Kaydet (Commit) 9509a2b4 authored tarafından Noel Grandin's avatar Noel Grandin

loplugin:constantparam in drawinglayer

Change-Id: Id0d212ff212e6ac8a2a4ab9a2552f8f8e975371e
üst fb33451a
......@@ -30,23 +30,21 @@ namespace drawinglayer
namespace primitive2d
{
Primitive2DReference createHiddenGeometryPrimitives2D(
bool bFilled,
const basegfx::B2DHomMatrix& rMatrix)
{
const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
return createHiddenGeometryPrimitives2D(
bFilled,
false/*bFilled*/,
basegfx::B2DPolyPolygon(aUnitOutline),
rMatrix);
}
Primitive2DReference createHiddenGeometryPrimitives2D(
bool bFilled,
const basegfx::B2DPolyPolygon& rPolyPolygon)
{
return createHiddenGeometryPrimitives2D(
bFilled,
false/*bFilled*/,
rPolyPolygon,
basegfx::B2DHomMatrix());
}
......
......@@ -39,11 +39,9 @@ namespace drawinglayer
{
// helpers to create HitTestPrimitives Line
Primitive2DReference DRAWINGLAYER_DLLPUBLIC createHiddenGeometryPrimitives2D(
bool bFilled,
const basegfx::B2DHomMatrix& rMatrix);
Primitive2DReference DRAWINGLAYER_DLLPUBLIC createHiddenGeometryPrimitives2D(
bool bFilled,
const basegfx::B2DPolyPolygon& rPolygon);
Primitive2DReference DRAWINGLAYER_DLLPUBLIC createHiddenGeometryPrimitives2D(
......
......@@ -327,7 +327,7 @@ drawinglayer::primitive2d::Primitive2DContainer ViewContactOfE3dScene::createSce
// always append an invisible outline for the cases where no visible content exists
xRetval.push_back(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false, getObjectTransformation()));
getObjectTransformation()));
return xRetval;
}
......
......@@ -402,7 +402,7 @@ namespace sdr
// always append an invisible outline for the cases where no visible content exists
xRetval.push_back(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false, aObjectMatrix));
aObjectMatrix));
return xRetval;
}
......
......@@ -136,7 +136,7 @@ namespace sdr { namespace contact {
// always append an invisible outline for the cases where no visible content exists
const drawinglayer::primitive2d::Primitive2DReference xRetval(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false, aTransform));
aTransform));
return drawinglayer::primitive2d::Primitive2DContainer { xRetval };
}
......
......@@ -90,7 +90,7 @@ drawinglayer::primitive2d::Primitive2DContainer ViewContactOfVirtObj::createView
// always append an invisible outline for the cases where no visible content exists
const drawinglayer::primitive2d::Primitive2DReference xReference(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false, aObjectMatrix));
aObjectMatrix));
return drawinglayer::primitive2d::Primitive2DContainer { xReference };
}
......
......@@ -279,7 +279,6 @@ drawinglayer::primitive2d::Primitive2DContainer ViewObjectContactOfPageObj::crea
// on the handout page more simple, add hidden fill geometry
const drawinglayer::primitive2d::Primitive2DReference xFrameHit(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false,
aPageObjectTransform));
xRetval = drawinglayer::primitive2d::Primitive2DContainer { xFrameHit };
}
......
......@@ -43,7 +43,6 @@ namespace drawinglayer
// create invisible line for HitTest/BoundRect
aRetval.push_back(
createHiddenGeometryPrimitives2D(
false,
basegfx::B2DPolyPolygon(getUnitPolygon())));
}
else
......
......@@ -715,7 +715,6 @@ namespace sdr
// created an invisible outline for the cases where no visible content exists
const drawinglayer::primitive2d::Primitive2DReference xReference(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false,
aObjectMatrix));
return drawinglayer::primitive2d::Primitive2DContainer { xReference };
......
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