Kaydet (Commit) 86b8c063 authored tarafından Andrea Gelmini's avatar Andrea Gelmini Kaydeden (comit) Julien Nabet

Fix typos

Change-Id: I964528cf4f3b81230c683011e1878b28378b0014
Reviewed-on: https://gerrit.libreoffice.org/44915Reviewed-by: 's avatarJulien Nabet <serval2412@yahoo.fr>
Tested-by: 's avatarJulien Nabet <serval2412@yahoo.fr>
üst 2b2f1352
...@@ -53,7 +53,7 @@ IDI_DIALOG ICON ICON_PATH ...@@ -53,7 +53,7 @@ IDI_DIALOG ICON ICON_PATH
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Embedded an identifier to uniquely identiy this as a Mozilla updater. // Embedded an identifier to uniquely identify this as a Mozilla updater.
// //
STRINGTABLE STRINGTABLE
......
...@@ -896,7 +896,7 @@ void ScDrawLayer::RecalcPos( SdrObject* pObj, ScDrawObjData& rData, bool bNegati ...@@ -896,7 +896,7 @@ void ScDrawLayer::RecalcPos( SdrObject* pObj, ScDrawObjData& rData, bool bNegati
// resize/position the shape to *full* size e.g. how it would be ( if no hidden rows/cols affected things ) // resize/position the shape to *full* size e.g. how it would be ( if no hidden rows/cols affected things )
pObj->SetLogicRect(aFullRect); pObj->SetLogicRect(aFullRect);
// Ok, here is more nastyness, from xml the Anchor is in terms of the LogicRect which is the // Ok, here is more nastiness, from xml the Anchor is in terms of the LogicRect which is the
// untransformed unrotated shape, here we swap out that initial anchor and from now on use // untransformed unrotated shape, here we swap out that initial anchor and from now on use
// an Anchor based on the SnapRect ( which is what you see on the screen ) // an Anchor based on the SnapRect ( which is what you see on the screen )
ScDrawLayer::GetCellAnchorFromPosition( *pObj, rData, *pDoc, nTab1, false, false ); ScDrawLayer::GetCellAnchorFromPosition( *pObj, rData, *pDoc, nTab1, false, false );
......
...@@ -97,7 +97,7 @@ public: ...@@ -97,7 +97,7 @@ public:
size_t x = agentIndex; // randomPopulation(generator); size_t x = agentIndex; // randomPopulation(generator);
size_t a, b, c; size_t a, b, c;
// create a copy of choosen random agent in population // create a copy of chosen random agent in population
Individual& rOriginal = maPopulation[x]; Individual& rOriginal = maPopulation[x];
Individual aCandidate(rOriginal); Individual aCandidate(rOriginal);
......
...@@ -51,13 +51,13 @@ ...@@ -51,13 +51,13 @@
</xs:simpleType> </xs:simpleType>
<xs:simpleType name="AddressIDTypeList"> <xs:simpleType name="AddressIDTypeList">
<xs:annotation> <xs:annotation>
<xs:documentation>A list of types of address identiifers </xs:documentation> <xs:documentation>A list of types of address identifiers </xs:documentation>
</xs:annotation> </xs:annotation>
<xs:restriction base="xs:normalizedString"/> <xs:restriction base="xs:normalizedString"/>
</xs:simpleType> </xs:simpleType>
<xs:simpleType name="AddressLineTypeList"> <xs:simpleType name="AddressLineTypeList">
<xs:annotation> <xs:annotation>
<xs:documentation>A list of ypes of address line., e.g. street details, locality details</xs:documentation> <xs:documentation>A list of types of address line, e.g. street details, locality details</xs:documentation>
</xs:annotation> </xs:annotation>
<xs:restriction base="xs:normalizedString"/> <xs:restriction base="xs:normalizedString"/>
</xs:simpleType> </xs:simpleType>
......
...@@ -1763,7 +1763,7 @@ bool SwHTMLTableLayout::Resize( sal_uInt16 nAbsAvail, bool bRecalc, ...@@ -1763,7 +1763,7 @@ bool SwHTMLTableLayout::Resize( sal_uInt16 nAbsAvail, bool bRecalc,
} }
// Optimisation: // Optimisation:
// If the minimums or maximums should not be recalculated and // If the minimum or maximum should not be recalculated and
// - the table's width never needs to be recalculated, or // - the table's width never needs to be recalculated, or
// - the table was already calculated for the passed width, or // - the table was already calculated for the passed width, or
// - the available space is less or equal to the minimum width // - the available space is less or equal to the minimum width
......
...@@ -1010,7 +1010,7 @@ void paintGraphicUsingPrimitivesHelper( ...@@ -1010,7 +1010,7 @@ void paintGraphicUsingPrimitivesHelper(
// need to use that. Usually the renderer would be a VCL-based // need to use that. Usually the renderer would be a VCL-based
// PrimitiveRenderer, but there are system-specific shortcuts that // PrimitiveRenderer, but there are system-specific shortcuts that
// will *not* use the VCL-Paint of Bitmap and thus ignore this. // will *not* use the VCL-Paint of Bitmap and thus ignore this.
// Anyways, indirectly using a CLipRegion set at the taget OutDev // Anyways, indirectly using a CLipRegion set at the target OutDev
// when using a PrimitiveRenderer is a non-valid implication. // when using a PrimitiveRenderer is a non-valid implication.
// First tried only to use when HasPolyPolygonOrB2DPolyPolygon(), // First tried only to use when HasPolyPolygonOrB2DPolyPolygon(),
// but there is an optimization at ClipRegion creation that detects // but there is an optimization at ClipRegion creation that detects
......
...@@ -857,7 +857,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou ...@@ -857,7 +857,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou
aOldRect.Left() + basegfx::fround(aOldRect.GetWidth() * rRef.getX()), aOldRect.Left() + basegfx::fround(aOldRect.GetWidth() * rRef.getX()),
aOldRect.Top() + basegfx::fround(aOldRect.GetHeight() * rRef.getY())); aOldRect.Top() + basegfx::fround(aOldRect.GetHeight() * rRef.getY()));
// appy transformation, use old ResizeRect for now // apply transformation, use old ResizeRect for now
tools::Rectangle aNewRect( aOldRect ); tools::Rectangle aNewRect( aOldRect );
ResizeRect( ResizeRect(
aNewRect, aNewRect,
...@@ -928,7 +928,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou ...@@ -928,7 +928,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou
const basegfx::B2DPoint aFormerCenter( const basegfx::B2DPoint aFormerCenter(
GetFlyFrame()->getFrameAreaTransformation() * basegfx::B2DPoint(0.5, 0.5)); GetFlyFrame()->getFrameAreaTransformation() * basegfx::B2DPoint(0.5, 0.5));
// define the existing rotaiton around that former center // define the existing rotation around that former center
const basegfx::B2DHomMatrix aRotFormerCenter( const basegfx::B2DHomMatrix aRotFormerCenter(
basegfx::utils::createRotateAroundPoint( basegfx::utils::createRotateAroundPoint(
aFormerCenter.getX(), aFormerCenter.getX(),
...@@ -942,7 +942,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou ...@@ -942,7 +942,7 @@ void SwVirtFlyDrawObj::NbcCrop(const basegfx::B2DPoint& rRef, double fxFact, dou
aRotFormerCenter * basegfx::B2DPoint(aNewCenter.X(), aNewCenter.Y())); aRotFormerCenter * basegfx::B2DPoint(aNewCenter.X(), aNewCenter.Y()));
// Create the new TopLeft of the unrotated, cropped object by creating // Create the new TopLeft of the unrotated, cropped object by creating
// as if re-rceating the unrotated geometry // as if re-creating the unrotated geometry
aNewTopLeft = Point( aNewTopLeft = Point(
basegfx::fround(aRotNewCenter.getX() - (0.5 * aNewRect.getWidth())), basegfx::fround(aRotNewCenter.getX() - (0.5 * aNewRect.getWidth())),
basegfx::fround(aRotNewCenter.getY() - (0.5 * aNewRect.getHeight()))); basegfx::fround(aRotNewCenter.getY() - (0.5 * aNewRect.getHeight())));
...@@ -993,7 +993,7 @@ void SwVirtFlyDrawObj::NbcResize(const Point& rRef, const Fraction& xFact, const ...@@ -993,7 +993,7 @@ void SwVirtFlyDrawObj::NbcResize(const Point& rRef, const Fraction& xFact, const
aNewMat.scale(double(xFact), double(yFact)); aNewMat.scale(double(xFact), double(yFact));
aNewMat.translate(aRef.getX(), aRef.getY()); aNewMat.translate(aRef.getX(), aRef.getY());
// get center of transfomed state // get center of transformed state
const basegfx::B2DPoint aCenter(aNewMat * basegfx::B2DPoint(0.5, 0.5)); const basegfx::B2DPoint aCenter(aNewMat * basegfx::B2DPoint(0.5, 0.5));
// decompose to extract scale // decompose to extract scale
......
...@@ -201,7 +201,7 @@ public: ...@@ -201,7 +201,7 @@ public:
// for the FrameArea and FramePrintArea. // for the FrameArea and FramePrintArea.
// FramePrintArea is not relative to FrameArea in this // FramePrintArea is not relative to FrameArea in this
// transformation representation (to make it easier to use and understand). // transformation representation (to make it easier to use and understand).
// There is no 'set' method since SwFrame is a layout obejct. For // There is no 'set' method since SwFrame is a layout object. For
// some cases rotation will be included (used for SwGrfNode in inner // some cases rotation will be included (used for SwGrfNode in inner
// SwFrame of a SwFlyFrame) // SwFrame of a SwFlyFrame)
virtual basegfx::B2DHomMatrix getFrameAreaTransformation() const; virtual basegfx::B2DHomMatrix getFrameAreaTransformation() const;
...@@ -222,7 +222,7 @@ private: ...@@ -222,7 +222,7 @@ private:
SwFrameAreaDefinition& mrSwFrameAreaDefinition; SwFrameAreaDefinition& mrSwFrameAreaDefinition;
// FrameAreaTransformation and FramePrintAreaTransformation // FrameAreaTransformation and FramePrintAreaTransformation
// !identtity when needed (translate/scale is used (e.g. rotation)) // !identity when needed (translate/scale is used (e.g. rotation))
basegfx::B2DHomMatrix maFrameAreaTransformation; basegfx::B2DHomMatrix maFrameAreaTransformation;
basegfx::B2DHomMatrix maFramePrintAreaTransformation; basegfx::B2DHomMatrix maFramePrintAreaTransformation;
...@@ -252,13 +252,13 @@ public: ...@@ -252,13 +252,13 @@ public:
SwRect getUntransformedFramePrintArea() const; SwRect getUntransformedFramePrintArea() const;
// Helper method to re-create FrameAreaTransformations based on the // Helper method to re-create FrameAreaTransformations based on the
// curent FrameAreaDefinition transformed by given rotation and Center // current FrameAreaDefinition transformed by given rotation and Center
void createFrameAreaTransformations( void createFrameAreaTransformations(
double fRotation, double fRotation,
const basegfx::B2DPoint& rCenter); const basegfx::B2DPoint& rCenter);
// Tooling method to reset the SwRect(s) in the current // Tooling method to reset the SwRect(s) in the current
// SwFrameAreaDefinition which are already apapted to // SwFrameAreaDefinition which are already adapted to
// Transformation back to the untransformed state, using // Transformation back to the untransformed state, using
// the getUntransformedFrame*Area calls above when needed. // the getUntransformedFrame*Area calls above when needed.
// Only the SwRect(s) are changed back, not the transformations. // Only the SwRect(s) are changed back, not the transformations.
......
...@@ -278,7 +278,7 @@ void MSWordExportBase::OutputItemSet( const SfxItemSet& rSet, bool bPapFormat, b ...@@ -278,7 +278,7 @@ void MSWordExportBase::OutputItemSet( const SfxItemSet& rSet, bool bPapFormat, b
{ {
AttrOutput().OutputItem( *pItem ); AttrOutput().OutputItem( *pItem );
// switch off the numerbering? // switch off the numbering?
if ( static_cast<const SwNumRuleItem*>(pItem)->GetValue().isEmpty() && if ( static_cast<const SwNumRuleItem*>(pItem)->GetValue().isEmpty() &&
SfxItemState::SET != rSet.GetItemState( RES_LR_SPACE, false) && SfxItemState::SET != rSet.GetItemState( RES_LR_SPACE, false) &&
SfxItemState::SET == rSet.GetItemState( RES_LR_SPACE, true, &pItem ) ) SfxItemState::SET == rSet.GetItemState( RES_LR_SPACE, true, &pItem ) )
......
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