Kaydet (Commit) 717aafb9 authored tarafından Thomas Arnhold's avatar Thomas Arnhold

robustify some headers

Change-Id: Id1998b240025973f43691e83cebce17449b060ba
üst fc98acd3
......@@ -30,6 +30,7 @@
#include <canvas/parametricpolypolygon.hxx>
#include <canvas/propertysethelper.hxx>
#include <canvas/verifyinput.hxx>
/* Definition of GraphicDeviceBase class */
......
......@@ -22,6 +22,7 @@
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/beans/XMultiPropertySet.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <comphelper/solarmutex.hxx>
#include <cppuhelper/implbase3.hxx>
namespace comphelper
......
......@@ -26,6 +26,7 @@
#include <cppuhelper/interfacecontainer.h>
#include <com/sun/star/beans/XPropertyChangeListener.hpp>
#include <com/sun/star/beans/PropertyValues.hpp>
#include <com/sun/star/linguistic2/XLinguProperties.hpp>
#include <com/sun/star/linguistic2/XLinguServiceEventBroadcaster.hpp>
#include <linguistic/lngdllapi.h>
......
......@@ -21,6 +21,7 @@
#define OOX_PPT_PPTSHAPECONTEXT_HXX
#include "oox/drawingml/shapecontext.hxx"
#include "oox/ppt/slidepersist.hxx"
namespace oox { namespace ppt {
......
......@@ -24,6 +24,8 @@
#include "oox/vml/vmltextbox.hxx"
namespace oox {
class GraphicHelper;
namespace vml {
// ============================================================================
......
......@@ -21,6 +21,7 @@
#define _SVX_XFLBMPIT_HXX
#include <svl/eitem.hxx>
#include "svx/rectenum.hxx"
#include "svx/svxdllapi.h"
class SVX_DLLPUBLIC XFillBmpPosItem : public SfxEnumItem
......
......@@ -20,6 +20,7 @@
#ifndef _SVX_XFTOUIT_HXX
#define _SVX_XFTOUIT_HXX
#include <svl/intitem.hxx>
#include "svx/svxdllapi.h"
/*************************************************************************
......
......@@ -22,6 +22,7 @@
#include <svl/eitem.hxx>
#include "svx/svxdllapi.h"
#include "svx/xenum.hxx"
/*************************************************************************
|*
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment