Kaydet (Commit) 3fd08890 authored tarafından Caolán McNamara's avatar Caolán McNamara

add SAL_WARN_UNUSED to some classes

Change-Id: Ibcc3ea7ebd60c46930f0c2419c8286fed9671061
üst 316a0487
......@@ -54,7 +54,7 @@ namespace basegfx
@see B3DTuple
*/
class BASEGFX_DLLPUBLIC BColor : public B3DTuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED BColor : public B3DTuple
{
public:
/** Create a Color with red, green and blue components from [0.0 to 1.0]
......
......@@ -50,7 +50,7 @@ namespace basegfx
/** Class to hold a color, value and mode for a color modification. Color modification is
done calling the getModifiedColor() method
*/
class BASEGFX_DLLPUBLIC BColorModifier
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED BColorModifier
{
protected:
::basegfx::BColor maBColor;
......
......@@ -48,7 +48,7 @@ namespace basegfx
@see B2DTuple
*/
class B2DPoint : public ::basegfx::B2DTuple
class SAL_WARN_UNUSED B2DPoint : public ::basegfx::B2DTuple
{
public:
/** Create a 2D Point
......
......@@ -45,7 +45,7 @@ namespace basegfx
@see B2ITuple
*/
class BASEGFX_DLLPUBLIC B2IPoint : public ::basegfx::B2ITuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B2IPoint : public ::basegfx::B2ITuple
{
public:
/** Create a 2D Point
......
......@@ -45,7 +45,7 @@ namespace basegfx
@see B3DTuple
*/
class BASEGFX_DLLPUBLIC B3DPoint : public ::basegfx::B3DTuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B3DPoint : public ::basegfx::B3DTuple
{
public:
/** Create a 3D Point
......
......@@ -45,7 +45,7 @@ namespace basegfx
@see B3ITuple
*/
class BASEGFX_DLLPUBLIC B3IPoint : public ::basegfx::B3ITuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B3IPoint : public ::basegfx::B3ITuple
{
public:
/** Create a 3D Point
......
......@@ -46,7 +46,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on two double values
*/
class B2DTuple
class SAL_WARN_UNUSED B2DTuple
{
protected:
double mfX;
......
......@@ -44,7 +44,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on two sal_Int64 values
*/
class BASEGFX_DLLPUBLIC B2I64Tuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B2I64Tuple
{
protected:
sal_Int64 mnX;
......
......@@ -42,7 +42,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on two sal_Int32 values
*/
class BASEGFX_DLLPUBLIC B2ITuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B2ITuple
{
protected:
sal_Int32 mnX;
......
......@@ -46,7 +46,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on three double values
*/
class BASEGFX_DLLPUBLIC B3DTuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B3DTuple
{
protected:
double mfX;
......
......@@ -44,7 +44,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on three sal_Int64 values
*/
class BASEGFX_DLLPUBLIC B3I64Tuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B3I64Tuple
{
protected:
sal_Int64 mnX;
......
......@@ -43,7 +43,7 @@ namespace basegfx
@derive Use this class to implement Points or Vectors
which are based on three sal_Int32 values
*/
class BASEGFX_DLLPUBLIC B3ITuple
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B3ITuple
{
protected:
sal_Int32 mnX;
......
......@@ -38,7 +38,7 @@ namespace osl
{
/** A mutual exclusion synchronization object
*/
class Mutex {
class SAL_WARN_UNUSED Mutex {
public:
/** Create a thread-local mutex.
......
......@@ -167,7 +167,7 @@ enum __ByteSequence_NoAcquire
To keep value semantics, copies are only generated if the sequence is to be modified
(new handle).
*/
class ByteSequence
class SAL_WARN_UNUSED ByteSequence
{
/** sequence handle
*/
......
......@@ -31,7 +31,7 @@
#include <tools/gen.hxx>
class SvStream;
class SwRect
class SAL_WARN_UNUSED SwRect
{
Point m_Point;
Size m_Size;
......
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