Kaydet (Commit) 35ab8387 authored tarafından Miklos Vajna's avatar Miklos Vajna

Revert "drawinglayer: avoid AA for hairline polygons built from ...

.. hori/vert lines only"

This reverts commit f8b4d371. Tomaz
considers this ugly and it's no longer needed since commit
93abdf39 (sw lok: assume no windows in
SwLayoutFrame::PaintSwFrame(), 2019-05-14).

Conflicts:
	basegfx/test/B2DPolygonTest.cxx

Change-Id: Ia9b29921ff3e5d82085e1abf9f39c172357a5e13
Reviewed-on: https://gerrit.libreoffice.org/72297Reviewed-by: 's avatarMiklos Vajna <vmiklos@collabora.com>
Tested-by: Jenkins
üst 4cac171d
......@@ -416,24 +416,6 @@ namespace basegfx
return aRetval;
}
bool containsOnlyHorizontalOrVerticalLines(const basegfx::B2DPolygon& rPolygon)
{
if (rPolygon.count() <= 1)
return false;
for (size_t i = 1; i < rPolygon.count(); ++i)
{
const basegfx::B2DPoint& rPrevPoint = rPolygon.getB2DPoint(i - 1);
const basegfx::B2DPoint& rPoint = rPolygon.getB2DPoint(i);
if (rPrevPoint.getX() == rPoint.getX() || rPrevPoint.getY() == rPoint.getY())
continue;
return false;
}
return true;
}
B2DPolyPolygon createSevenSegmentPolyPolygon(sal_Char nNumber, bool bLitSegments)
{
// config here
......
......@@ -22,7 +22,6 @@
#include <cppunit/extensions/HelperMacros.h>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/point/b2dpoint.hxx>
namespace basegfx
......@@ -79,30 +78,12 @@ public:
aPoly.getB2DPoint(1));
}
void testContainsOnlyHorizontalOrVerticalLines()
{
// First line is horizontal, second is vertical.
B2DPolygon aPoly;
aPoly.append(B2DPoint(0, 1));
aPoly.append(B2DPoint(1, 1));
aPoly.append(B2DPoint(1, 0));
CPPUNIT_ASSERT(utils::containsOnlyHorizontalOrVerticalLines(aPoly));
// First line is diagonal, second is vertical.
aPoly.clear();
aPoly.append(B2DPoint(0, 0));
aPoly.append(B2DPoint(1, 1));
aPoly.append(B2DPoint(1, 0));
CPPUNIT_ASSERT(!utils::containsOnlyHorizontalOrVerticalLines(aPoly));
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b2dpolygon);
CPPUNIT_TEST(testBasics);
CPPUNIT_TEST(testContainsOnlyHorizontalOrVerticalLines);
CPPUNIT_TEST_SUITE_END();
}; // class b2dpolygon
......
......@@ -140,16 +140,6 @@ namespace drawinglayer
mpOutputDevice->SetLineColor(Color(aLineColor));
//aLocalPolygon.transform(maCurrentTransformation);
if (getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
{
if (basegfx::utils::containsOnlyHorizontalOrVerticalLines(rLocalPolygon))
{
// DrawPolyLineDirect() only works in AA mode, but pure horizontal or vertical
// lines are better with AA off.
return false;
}
}
// try drawing; if it did not work, use standard fallback
return mpOutputDevice->DrawPolyLineDirect(
maCurrentTransformation,
......
......@@ -331,7 +331,6 @@ namespace drawinglayer
basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
aLocalPolygon.transform(maCurrentTransformation);
bool bDisableAA = false;
if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
{
// #i98289#
......@@ -340,18 +339,9 @@ namespace drawinglayer
// not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This
// NEEDS to be done in discrete coordinates, so only useful for pixel based rendering.
aLocalPolygon = basegfx::utils::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon);
// Also disable AA, snap would leave the start/end of lines still anti-aliased when
// their coordinates are provided in logic units.
bDisableAA = basegfx::utils::containsOnlyHorizontalOrVerticalLines(aLocalPolygon);
}
const AntialiasingFlags nOriginalAA(mpOutputDevice->GetAntialiasing());
if (bDisableAA && (nOriginalAA & AntialiasingFlags::EnableB2dDraw))
mpOutputDevice->SetAntialiasing(nOriginalAA & ~AntialiasingFlags::EnableB2dDraw);
mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0);
if (bDisableAA && (nOriginalAA & AntialiasingFlags::EnableB2dDraw))
mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | AntialiasingFlags::EnableB2dDraw);
}
// direct draw of transformed BitmapEx primitive
......
......@@ -445,9 +445,6 @@ namespace basegfx
*/
BASEGFX_DLLPUBLIC B2DPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolygon& rCandidate);
/// Determines if rPolygon lacks diagonal lines or not.
BASEGFX_DLLPUBLIC bool containsOnlyHorizontalOrVerticalLines(const basegfx::B2DPolygon& rPolygon);
/// get the tangent with which the given point is entered seen from the previous
/// polygon path data. Take into account all stuff like closed state, zero-length edges and others.
BASEGFX_DLLPUBLIC B2DVector getTangentEnteringPoint(const B2DPolygon& rCandidate, sal_uInt32 nIndex);
......
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