Kaydet (Commit) 3322f0d2 authored tarafından Takeshi Abe's avatar Takeshi Abe

Move #include to appropriate header

Change-Id: I58c33b91f205641f9cc8cdfcd9ecfadc77341b82
üst 66d3da35
......@@ -21,7 +21,6 @@
#define _BGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <vector>
#include <basegfx/basegfxdllapi.h>
//////////////////////////////////////////////////////////////////////////////
......
......@@ -24,6 +24,7 @@
#include <o3tl/cow_wrapper.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/basegfxdllapi.h>
#include <vector>
// predeclarations
class ImplB2DPolyPolygon;
......
......@@ -25,7 +25,6 @@
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <functional>
#include <vector>
#include <algorithm>
//////////////////////////////////////////////////////////////////////////////
......
......@@ -35,7 +35,6 @@
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <vcl/outdev.hxx>
#include <vector>
namespace svtools
{
......
......@@ -21,7 +21,6 @@
#define _SV_SALLAYOUT_HXX
#include <tools/gen.hxx>
#include <vector>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#ifndef _TOOLS_LANG_HXX
......
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