Kaydet (Commit) 2337adc2 authored tarafından Caolán McNamara's avatar Caolán McNamara

unwind RID_OUTLINEBITMAPS imagelist

Change-Id: I44a03f557d7a7aafeb17e5d662797203f975672f
üst cc27d038
......@@ -684,7 +684,6 @@
#define RID_OBJECTBAR_FORMAT (SC_RESOURCE_START+1)
#define RID_TEXT_TOOLBOX (SC_RESOURCE_START+5)
#define RID_OBJECTBAR_PREVIEW (SC_RESOURCE_START+6)
#define RID_OUTLINEBITMAPS (SC_RESOURCE_START+12)
#define RID_DRAW_WIN (SC_RESOURCE_START+13)
#define RID_CNTRLR_WIN (SC_RESOURCE_START+14)
#define RID_GLOBSTR (SC_RESOURCE_START+15)
......@@ -1015,6 +1014,18 @@
#define IMG_ELEMENT_DEFAULT (BMP_START + 20)
#define IMG_ELEMENT_REPEAT (BMP_START + 21)
#define IMG_ELEMENT_ATTRIBUTE (BMP_START + 22)
#define RID_BMP_LEVEL1 (BMP_START + 23)
#define RID_BMP_LEVEL2 (BMP_START + 24)
#define RID_BMP_LEVEL3 (BMP_START + 25)
#define RID_BMP_LEVEL4 (BMP_START + 26)
#define RID_BMP_LEVEL5 (BMP_START + 27)
#define RID_BMP_LEVEL6 (BMP_START + 28)
#define RID_BMP_LEVEL7 (BMP_START + 29)
#define RID_BMP_LEVEL8 (BMP_START + 30)
#define RID_BMP_PLUS (BMP_START + 31)
#define RID_BMP_MINUS (BMP_START + 32)
#define RID_BMP_NOTPRESSED (BMP_START + 33)
#define RID_BMP_PRESSED (BMP_START + 34)
#define BMP_END (BMP_START + 100)
......
......@@ -22,11 +22,64 @@
// Imageliste hier, damit sie nicht in ui.src beim Zusammenbauen der
// "echten" Imagelisten stoert
ImageList RID_OUTLINEBITMAPS
Bitmap RID_BMP_LEVEL1
{
Prefix = "ou";
IdList = { 1; 2; 3; 4; 5; 6; 7; 8; 9; 10; 11; 12; };
IdCount = { 12; };
File = "ou01.png";
};
Bitmap RID_BMP_LEVEL2
{
File = "ou02.png";
};
Bitmap RID_BMP_LEVEL3
{
File = "ou03.png";
};
Bitmap RID_BMP_LEVEL4
{
File = "ou04.png";
};
Bitmap RID_BMP_LEVEL5
{
File = "ou05.png";
};
Bitmap RID_BMP_LEVEL6
{
File = "ou06.png";
};
Bitmap RID_BMP_LEVEL7
{
File = "ou07.png";
};
Bitmap RID_BMP_LEVEL8
{
File = "ou08.png";
};
Bitmap RID_BMP_PLUS
{
File = "ou09.png";
};
Bitmap RID_BMP_MINUS
{
File = "ou010.png";
};
Bitmap RID_BMP_NOTPRESSED
{
File = "ou011.png";
};
Bitmap RID_BMP_PRESSED
{
File = "ou012.png";
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
......@@ -38,7 +38,6 @@ private:
bool mbMirrorEntries; /// true = mirror the order of entries (including header)
bool mbMirrorLevels; /// true = mirror the order of levels, including the border
ImageList maSymbols; /// Symbols for buttons.
Color maLineColor; /// Line color for expanded groups.
long mnHeaderSize; /// Size of the header area in entry direction.
long mnHeaderPos; /// Position of the header area in entry direction.
......
......@@ -34,11 +34,6 @@ const long SC_OL_POSOFFSET = 2;
const size_t SC_OL_NOLEVEL = static_cast< size_t >( -1 );
const size_t SC_OL_HEADERENTRY = static_cast< size_t >( -1 );
const sal_uInt16 SC_OL_IMAGE_PLUS = 9;
const sal_uInt16 SC_OL_IMAGE_MINUS = SC_OL_IMAGE_PLUS + 1;
const sal_uInt16 SC_OL_IMAGE_NOTPRESSED = SC_OL_IMAGE_MINUS + 1;
const sal_uInt16 SC_OL_IMAGE_PRESSED = SC_OL_IMAGE_NOTPRESSED + 1;
ScOutlineWindow::ScOutlineWindow( vcl::Window* pParent, ScOutlineMode eMode, ScViewData* pViewData, ScSplitPos eWhich ) :
Window( pParent ),
mrViewData( *pViewData ),
......@@ -46,7 +41,6 @@ ScOutlineWindow::ScOutlineWindow( vcl::Window* pParent, ScOutlineMode eMode, ScV
mbHoriz( eMode == SC_OUTLINE_HOR ),
mbMirrorEntries( false ), // updated in SetHeaderSize
mbMirrorLevels( false ), // updated in SetHeaderSize
maSymbols(ScResId(RID_OUTLINEBITMAPS)),
maLineColor( COL_BLACK ),
mnHeaderSize( 0 ),
mnHeaderPos( 0 ),
......@@ -533,9 +527,17 @@ void ScOutlineWindow::DrawRectRel(
DrawRect( GetRectangle( nLevelStart, nEntryStart, nLevelEnd, nEntryEnd ) );
}
void ScOutlineWindow::DrawImageRel( long nLevelPos, long nEntryPos, sal_uInt16 nId )
namespace
{
Image GetImage(sal_uInt16 nId)
{
return Image(BitmapEx(ScResId(nId)));
}
}
void ScOutlineWindow::DrawImageRel(long nLevelPos, long nEntryPos, sal_uInt16 nId)
{
const Image& rImage = maSymbols.GetImage( nId );
const Image& rImage = GetImage(nId);
SetLineColor();
SetFillColor( GetBackground().GetColor() );
Point aPos( GetPoint( nLevelPos, nEntryPos ) );
......@@ -548,11 +550,11 @@ void ScOutlineWindow::DrawBorderRel( size_t nLevel, size_t nEntry, bool bPressed
Point aPos;
if ( GetImagePos( nLevel, nEntry, aPos ) )
{
sal_uInt16 nId = bPressed ? SC_OL_IMAGE_PRESSED : SC_OL_IMAGE_NOTPRESSED;
sal_uInt16 nId = bPressed ? RID_BMP_PRESSED : RID_BMP_NOTPRESSED;
bool bClip = (nEntry != SC_OL_HEADERENTRY);
if ( bClip )
SetEntryAreaClipRegion();
DrawImage( aPos, maSymbols.GetImage( nId ) );
DrawImage(aPos, GetImage(nId));
if ( bClip )
SetClipRegion();
}
......@@ -622,7 +624,7 @@ void ScOutlineWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const Recta
{
long nEntryPos = GetHeaderEntryPos();
for ( size_t nLevel = 0; nLevel < nLevelCount; ++nLevel )
DrawImageRel( GetLevelPos( nLevel ), nEntryPos, static_cast< sal_uInt16 >( nLevel + 1 ) );
DrawImageRel(GetLevelPos(nLevel), nEntryPos, RID_BMP_LEVEL1 + nLevel);
SetLineColor( maLineColor );
long nLinePos = mnHeaderPos + (mbMirrorEntries ? 0 : (mnHeaderSize - 1));
......@@ -694,7 +696,7 @@ void ScOutlineWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const Recta
// draw, if not hidden by higher levels
if ( bDraw )
{
sal_uInt16 nImageId = pEntry->IsHidden() ? SC_OL_IMAGE_PLUS : SC_OL_IMAGE_MINUS;
sal_uInt16 nImageId = pEntry->IsHidden() ? RID_BMP_PLUS : RID_BMP_MINUS;
DrawImageRel( nLevelPos, nImagePos, nImageId );
}
}
......
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