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LibreOffice
core
Commits
2178fea0
Kaydet (Commit)
2178fea0
authored
Agu 28, 2013
tarafından
Armin Le Grand
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
i122923 optimize place to add alpha to bitmaps which need rotation
üst
07302c14
Hide whitespace changes
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2 changed files
with
33 additions
and
29 deletions
+33
-29
vclprocessor2d.cxx
drawinglayer/source/processor2d/vclprocessor2d.cxx
+2
-22
outdev2.cxx
vcl/source/gdi/outdev2.cxx
+31
-7
No files found.
drawinglayer/source/processor2d/vclprocessor2d.cxx
Dosyayı görüntüle @
2178fea0
...
...
@@ -409,28 +409,8 @@ namespace drawinglayer
}
}
// decompose matrix to check for shear, rotate and mirroring
basegfx
::
B2DVector
aScale
,
aTranslate
;
double
fRotate
,
fShearX
;
aLocalTransform
.
decompose
(
aScale
,
aTranslate
,
fRotate
,
fShearX
);
const
bool
bRotated
(
!
basegfx
::
fTools
::
equalZero
(
fRotate
));
const
bool
bSheared
(
!
basegfx
::
fTools
::
equalZero
(
fShearX
));
if
(
!
aBitmapEx
.
IsTransparent
()
&&
(
bSheared
||
bRotated
))
{
// parts will be uncovered, extend aBitmapEx with a mask bitmap
const
Bitmap
aContent
(
aBitmapEx
.
GetBitmap
());
#if defined(MACOSX)
AlphaMask
aMaskBmp
(
aContent
.
GetSizePixel
());
aMaskBmp
.
Erase
(
0
);
#else
Bitmap
aMaskBmp
(
aContent
.
GetSizePixel
(),
1
);
aMaskBmp
.
Erase
(
Color
(
COL_BLACK
));
// #122758# Initialize to non-transparent
#endif
aBitmapEx
=
BitmapEx
(
aContent
,
aMaskBmp
);
}
// #122923# do no longer add Alpha channel here; the right place to do this is when really
// the own transformer is used (see OutputDevice::DrawTransformedBitmapEx).
// draw using OutputDevice'sDrawTransformedBitmapEx
mpOutputDevice
->
DrawTransformedBitmapEx
(
aLocalTransform
,
aBitmapEx
);
...
...
vcl/source/gdi/outdev2.cxx
Dosyayı görüntüle @
2178fea0
...
...
@@ -891,7 +891,13 @@ void OutputDevice::DrawTransformedBitmapEx(
basegfx
::
B2DRange
aVisibleRange
(
0.0
,
0.0
,
1.0
,
1.0
);
// limit maximum area to something looking good for non-pixel-based targets (metafile, printer)
double
fMaximumArea
(
1000000.0
);
// by using a fixed minimum (allow at least, but no need to utilize) for good smooting and an area
// dependent of original size for good quality when e.g. rotated/sheared. Still, limit to a maximum
// to avoid crashes/ressource problems (ca. 1500x3000 here)
const
Size
&
rOriginalSizePixel
(
rBitmapEx
.
GetSizePixel
());
const
double
fOrigArea
(
rOriginalSizePixel
.
Width
()
*
rOriginalSizePixel
.
Height
()
*
0.5
);
const
double
fOrigAreaScaled
(
bSheared
||
bRotated
?
fOrigArea
*
1.44
:
fOrigArea
);
double
fMaximumArea
(
std
::
min
(
4500000.0
,
std
::
max
(
1000000.0
,
fOrigAreaScaled
)));
if
(
!
bMetafile
&&
!
bPrinter
)
{
...
...
@@ -974,12 +980,30 @@ void OutputDevice::DrawTransformedBitmapEx(
if
(
!
aVisibleRange
.
isEmpty
())
{
static
bool
bDoSmoothAtAll
(
true
);
const
BitmapEx
aTransformed
(
rBitmapEx
.
getTransformed
(
aFullTransform
,
aVisibleRange
,
fMaximumArea
,
bDoSmoothAtAll
));
BitmapEx
aTransformed
(
rBitmapEx
);
// #122923# when the result needs an alpha channel due to being rotated or sheared
// and thus uncovering areas, add these channels so that the own transformer (used
// in getTransformed) also creates a transformed alpha channel
if
(
!
aTransformed
.
IsTransparent
()
&&
(
bSheared
||
bRotated
))
{
// parts will be uncovered, extend aTransformed with a mask bitmap
const
Bitmap
aContent
(
aTransformed
.
GetBitmap
());
#if defined(MACOSX)
AlphaMask
aMaskBmp
(
aContent
.
GetSizePixel
());
aMaskBmp
.
Erase
(
0
);
#else
Bitmap
aMaskBmp
(
aContent
.
GetSizePixel
(),
1
);
aMaskBmp
.
Erase
(
Color
(
COL_BLACK
));
// #122758# Initialize to non-transparent
#endif
aTransformed
=
BitmapEx
(
aContent
,
aMaskBmp
);
}
aTransformed
=
aTransformed
.
getTransformed
(
aFullTransform
,
aVisibleRange
,
fMaximumArea
,
bDoSmoothAtAll
);
basegfx
::
B2DRange
aTargetRange
(
0.0
,
0.0
,
1.0
,
1.0
);
// get logic object target range
...
...
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