Kaydet (Commit) 164d3096 authored tarafından Zhe Wang's avatar Zhe Wang

for #119951#

üst 1330e0ee
......@@ -3530,15 +3530,7 @@ bool MainSequence::disposeShape( const Reference< XShape >& xShape )
InteractiveSequenceList::iterator aIter;
for( aIter = maInteractiveSequenceList.begin(); aIter != maInteractiveSequenceList.end(); )
{
if( (*aIter)->getTriggerShape() == xShape )
{
aIter = maInteractiveSequenceList.erase( aIter );
bChanges = true;
}
else
{
bChanges |= (*aIter++)->disposeShape( xShape );
}
}
if( bChanges )
......
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