• Markus Mohrhard's avatar
    we need to switch to OpenGL 3.2 core for OSX · fbddfdec
    Markus Mohrhard yazdı
    A 3.2 core context only supports GLSL 150 core and above. This at least
    removes all vompile errors related to missing or wrong version
    requirements. In a next step we need to make use of modern GLSL features
    now.
    
    Change-Id: I59f1bc84ab4f64cc6520309b7da25adc3e116997
    fbddfdec
symbolVertexShader.glsl 596 Bytes