numberedcollection.cxx 7.68 KB
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <algorithm>
#include <comphelper/numberedcollection.hxx>
#include <com/sun/star/frame/UntitledNumbersConst.hpp>

namespace comphelper{

static const char ERRMSG_INVALID_COMPONENT_PARAM[] = "NULL as component reference not allowed.";


NumberedCollection::NumberedCollection()
    : ::cppu::BaseMutex ()
    , m_sUntitledPrefix ()
    , m_lComponents     ()
    , m_xOwner          ()
{
}


NumberedCollection::~NumberedCollection()
{
}


void NumberedCollection::setOwner(const css::uno::Reference< css::uno::XInterface >& xOwner)
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        m_xOwner = xOwner;

    // <- SYNCHRONIZED
}


void NumberedCollection::setUntitledPrefix(const OUString& sPrefix)
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        m_sUntitledPrefix = sPrefix;

    // <- SYNCHRONIZED
}


::sal_Int32 SAL_CALL NumberedCollection::leaseNumber(const css::uno::Reference< css::uno::XInterface >& xComponent)
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        if ( ! xComponent.is ())
            throw css::lang::IllegalArgumentException(ERRMSG_INVALID_COMPONENT_PARAM, m_xOwner.get(), 1);

        sal_IntPtr pComponent = reinterpret_cast<sal_IntPtr>( xComponent.get() );
        TNumberedItemHash::const_iterator pIt = m_lComponents.find (pComponent);

        // a) component already exists - return its number directly
        if (pIt != m_lComponents.end())
            return pIt->second.nNumber;

        // b) component must be added new to this container

        // b1) collection is full - no further components possible
        //     -> return INVALID_NUMBER
        ::sal_Int32 nFreeNumber = impl_searchFreeNumber();
        if (nFreeNumber == css::frame::UntitledNumbersConst::INVALID_NUMBER)
            return css::frame::UntitledNumbersConst::INVALID_NUMBER;

        // b2) add component to collection and return its number
        TNumberedItem aItem;
        aItem.xItem   = css::uno::WeakReference< css::uno::XInterface >(xComponent);
        aItem.nNumber = nFreeNumber;
        m_lComponents[pComponent] = aItem;

        return nFreeNumber;

    // <- SYNCHRONIZED
}


void SAL_CALL NumberedCollection::releaseNumber(::sal_Int32 nNumber)
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

    if (nNumber == css::frame::UntitledNumbersConst::INVALID_NUMBER)
        throw css::lang::IllegalArgumentException ("Special valkud INVALID_NUMBER not allowed as input parameter.", m_xOwner.get(), 1);

    TDeadItemList               lDeadItems;
    TNumberedItemHash::iterator pComponent;

    for (  pComponent  = m_lComponents.begin ();
           pComponent != m_lComponents.end   ();
         ++pComponent                          )
    {
        const TNumberedItem&                              rItem = pComponent->second;
        const css::uno::Reference< css::uno::XInterface > xItem = rItem.xItem.get();

        if ( ! xItem.is ())
        {
            lDeadItems.push_back(pComponent->first);
            continue;
        }

        if (rItem.nNumber == nNumber)
        {
            m_lComponents.erase (pComponent);
            break;
        }
    }

    impl_cleanUpDeadItems(m_lComponents, lDeadItems);

    // <- SYNCHRONIZED
}


void SAL_CALL NumberedCollection::releaseNumberForComponent(const css::uno::Reference< css::uno::XInterface >& xComponent)
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        if ( ! xComponent.is ())
            throw css::lang::IllegalArgumentException(ERRMSG_INVALID_COMPONENT_PARAM, m_xOwner.get(), 1);

        sal_IntPtr pComponent = reinterpret_cast<sal_IntPtr>( xComponent.get() );
        TNumberedItemHash::iterator pIt = m_lComponents.find (pComponent);

        // a) component exists and will be removed
        if (pIt != m_lComponents.end())
            m_lComponents.erase(pIt);

        // else
        // b) component does not exists - nothing todo here (ignore request!)

    // <- SYNCHRONIZED
}


OUString SAL_CALL NumberedCollection::getUntitledPrefix()
{
    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        return m_sUntitledPrefix;

    // <- SYNCHRONIZED
}


/** create an ordered list of all possible numbers ...
    e.g. {1,2,3,...,N} Max size of these list will be
    current size of component list + 1 .

    "+1" ... because in case all numbers in range 1..n
    are in use we need a new number n+1 :-)

    Every item which is already used as unique number
    will be removed. At the end a list of e.g. {3,6,...,M}
    exists where the first item represent the lowest free
    number (in this example 3).
 */
::sal_Int32 NumberedCollection::impl_searchFreeNumber ()
{
    // create ordered list of all possible numbers.
    std::vector< ::sal_Int32 > lPossibleNumbers;
    ::sal_Int32                  c = static_cast<::sal_Int32>(m_lComponents.size ());
    ::sal_Int32                  i = 1;

    // c can't be less then 0 ... otherwise hash.size() has an error :-)
    // But we need at least n+1 numbers here.
    c += 1;

    for (i=1; i<=c; ++i)
        lPossibleNumbers.push_back (i);

    // SYNCHRONIZED ->
    ::osl::ResettableMutexGuard aLock(m_aMutex);

        TDeadItemList                     lDeadItems;
        TNumberedItemHash::const_iterator pComponent;

        for (  pComponent  = m_lComponents.begin ();
               pComponent != m_lComponents.end   ();
             ++pComponent                          )
        {
            const TNumberedItem&                              rItem = pComponent->second;
            const css::uno::Reference< css::uno::XInterface > xItem = rItem.xItem.get();

            if ( ! xItem.is ())
            {
                lDeadItems.push_back(pComponent->first);
                continue;
            }

            std::vector< ::sal_Int32 >::iterator pPossible = std::find(lPossibleNumbers.begin (), lPossibleNumbers.end (), rItem.nNumber);
            if (pPossible != lPossibleNumbers.end ())
                lPossibleNumbers.erase (pPossible);
        }

        impl_cleanUpDeadItems(m_lComponents, lDeadItems);

        // a) non free numbers ... return INVALID_NUMBER
        if (lPossibleNumbers.size () < 1)
            return css::frame::UntitledNumbersConst::INVALID_NUMBER;

        // b) return first free number
        return *(lPossibleNumbers.begin ());

    // <- SYNCHRONIZED
}

void NumberedCollection::impl_cleanUpDeadItems (      TNumberedItemHash& lItems    ,
                                                const TDeadItemList&     lDeadItems)
{
    TDeadItemList::const_iterator pIt;

    for (  pIt  = lDeadItems.begin ();
           pIt != lDeadItems.end   ();
         ++pIt                       )
    {
        const long& rDeadItem = *pIt;
        lItems.erase(rDeadItem);
    }
}

} // namespace comphelper

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