diff --git a/pages/clientGameArea.js b/pages/clientGameArea.js
index bbfb99d0d5ce709018b1a43e4b93a7f8abbadd83..65f1cf4e5affa24228609719f78a23478121a631 100644
--- a/pages/clientGameArea.js
+++ b/pages/clientGameArea.js
@@ -366,8 +366,8 @@ function yenidenOyna() {
const io = require("socket.io-client");
//Connect http://localhost:3000
-//let game = io.connect("https://mangala-server.herokuapp.com/game");
-let game = io.connect("http://localhost:3000/game");
+let game = io.connect("https://mangala-server.herokuapp.com/game");
+//let game = io.connect("http://localhost:3000/game");
const username = "Kerim";
diff --git a/socketIOServer/server.js b/socketIOServer/server.js
index 8effca90680e4d425fbb7ca760b4dfead762f232..8b9f653c9b2386b6269fc4f01576d381328fad4f 100644
--- a/socketIOServer/server.js
+++ b/socketIOServer/server.js
@@ -1,13 +1,17 @@
// Server Side
const express = require("express");
const app = express();
-const port = 3030;
-const http = require("http").createServer();
+const port = process.env.PORT || 3000;
+const http = require("http").createServer(app);
const io = require("socket.io")(http);
var gameRooms = []; // Kullanıcıların oluşturmuş oldukları odalar
+app.get("/", function (req, res) {
+ res.sendFile(__dirname + "/index.html");
+});
+
io.of("/game").on("connection", (socket) => {
socket.emit("welcome", "hello to ");
@@ -51,7 +55,7 @@ io.of("/game").on("connection", (socket) => {
console.log(
`newMsg...: "${username}" kisisinden "${roomKey}" odasindan "${msg}" mesaji yollandi.`
);
- socket.broadcast.to(roomKey).emit("newMessage", username, msg); //oda içindeki her user için gönderilir.
+ socket.broadcast.to(roomKey).emit("newMessage", msg); //oda içindeki her user için gönderilir.
});
});