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Miklos Vajna yazdı
Regression from commit 458a827e (further refactor Menu to use RenderContext, 2015-05-15), if we do full paint instead of incremental paint, then need to ensure that an intermediate state is not painted. Paint happens at idle time by default on Windows (OpenGL) and also on Linux (gtk3), but some other backends like Windows GDI had flicker, this fixes the problem. Change-Id: I530166cea93513aec4648dd0a385359f4b998b6f Reviewed-on: https://gerrit.libreoffice.org/72610Reviewed-by:
Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
e8d5b8be