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Tomaž Vajngerl yazdı
3D objects using a E3dScene are traversing all object in the tree when setting rects dirty. When we are creating objects, setting properties and adding them to the tree we trigger setting rects dirty which slows down considerably - more are added objects, bigger the slowdown gets. So the solution here is to temporary disable setting object rects dirty during creation of objects. Change-Id: Id068cda9cb798d49b75bf4228cf6460f7e98c033 Reviewed-on: https://gerrit.libreoffice.org/46446Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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