1. 03 Eki, 2014 1 kayıt (commit)
    • Tor Lillqvist's avatar
      GLSL files should go into $(LIBO_ETC_FOLDER)/opengl · 8717cbc9
      Tor Lillqvist yazdı
      (And not $(LIBO_BIN_FOLDER)/opengl. Note that on Linux and Windows,
      LIBO_ETC_FOLDER and LIBO_BIN_FOLDER are the same, "program".)
      
      That's where getShaderFolder() in vcl/source/opengl/OpenGLHelper.cxx
      looks for them. Also, as they are data and not executable code, to
      conform to strict OS X code signing and sandboxing requirements, they
      definitely should not be in $(LIBO_BIN_FOLDER)
      
      Change-Id: I902e08f7a1f142697df827d50e0bda74be918eb4
      8717cbc9
  2. 08 Agu, 2014 1 kayıt (commit)