1. 21 Nis, 2017 1 kayıt (commit)
  2. 13 Ara, 2016 2 kayıt (commit)
  3. 12 Kas, 2015 1 kayıt (commit)
  4. 11 Kas, 2015 1 kayıt (commit)
    • Tor Lillqvist's avatar
      Avoid mesa_headers on X11, also link with -lGL only where necesssary · b216cc1b
      Tor Lillqvist yazdı
      The GLEW headers are enough, and what we actually use in these
      places. In addition to handling GL extension things in its dynamic
      fashion, GLEW headers also have declarations for standard,
      non-extension, OpenGL API, including xgl and wgl ones.
      
      Most likely we don't need mesa_headers on Windows or OS X either, and
      can drop them completely.
      
      Change-Id: Ic0d8d6238c862f8fe4a74e99e95344dcbf540980
      b216cc1b
  5. 02 Mar, 2015 1 kayıt (commit)
  6. 10 Kas, 2014 1 kayıt (commit)
  7. 13 Agu, 2014 1 kayıt (commit)
  8. 08 Agu, 2014 2 kayıt (commit)
  9. 07 Eki, 2013 1 kayıt (commit)
    • Thorsten Behrens's avatar
      Add opengl canvas implementation. · e52f1bd7
      Thorsten Behrens yazdı
      Adds opengl canvas implementation - display-list-based, all
      rendering done as textured geometry. Needs shader support.
      
      Currently compiles and works on Linux, Mac should be ~easy to
      add, win32 eventually.
      
      Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14
      e52f1bd7