tdf#103804 reduced register areaScale shader and detection for intel
Some intel drivers crash when areaScale shader with "large" array is used. This adds a "reduced register" version of the areaScale shader. We still use the first version of the shader for other drivers and switch between the 2 implementations with a runtime detection. Change-Id: I1860f898c03b40a600eb1b41f7262719382a7171 Reviewed-on: https://gerrit.libreoffice.org/30571Reviewed-by: Tomaž Vajngerl <quikee@gmail.com> Tested-by: Tomaž Vajngerl <quikee@gmail.com>
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