tdf#99315 VclPixelProcessor2D: fix double border line width
Regression from commit 2c91cb08 (better drawing support for borders of different width, fdo#33634, 2012-04-04), the problem is that previously the width of inner/outer double border lines got rounded to integer values quite early, but after the commit they are kept at a double precision for much longer, which needs pixel correction in VclPixelProcessor2D. Example: if the border with is 1.47, and the line gets moved by 0.2 pixels, then the inner and outer edge of the line will be 0.2 and 1.67, which gets rounded to 0 -> 2 in the pixel processor. Previously the input was rounded to 1, so moving by 0.2 resulted in 0.2 -> 1.2, which got rounded to 0 -> 1. The result is that sometimes the line width is 1 pixel wider than expected. Fix the problem by allowing VclPixelProcessor2D to request pixel correction from BorderLinePrimitive2D. It wouldn't be possible to do pixel correction only in VclPixelProcessor2D, as it has no idea what to correct: it only gets polygons, so it has no idea if e.g. the top of a polygon is the outer edge of a top border line or an inner edge of a bottom border line. Change-Id: I1971f3a952fbcdc598ab46c659e12d976c13cbe6 Reviewed-on: https://gerrit.libreoffice.org/24221Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
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