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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_dbaccess.hxx"

#include "propertysetitem.hxx"

//.........................................................................
namespace dbaui
{
//.........................................................................

    using namespace ::com::sun::star::uno;
    using namespace ::com::sun::star::beans;

    //=========================================================================
    //= OPropertySetItem
    //=========================================================================
    TYPEINIT1(OPropertySetItem, SfxPoolItem);
    //-------------------------------------------------------------------------
    OPropertySetItem::OPropertySetItem(sal_Int16 _nWhich)
        :SfxPoolItem(_nWhich)
    {
    }

    //-------------------------------------------------------------------------
    OPropertySetItem::OPropertySetItem(sal_Int16 _nWhich, const Reference< XPropertySet >& _rxSet)
        :SfxPoolItem(_nWhich)
        ,m_xSet(_rxSet)
    {
    }

    //-------------------------------------------------------------------------
    OPropertySetItem::OPropertySetItem(const OPropertySetItem& _rSource)
        :SfxPoolItem(_rSource)
        ,m_xSet(_rSource.m_xSet)
    {
    }

    //-------------------------------------------------------------------------
    int OPropertySetItem::operator==(const SfxPoolItem& _rItem) const
    {
        const OPropertySetItem* pCompare = PTR_CAST(OPropertySetItem, &_rItem);
        if ((!pCompare) || (pCompare->m_xSet.get() != m_xSet.get()))
            return 0;

        return 1;
    }

    //-------------------------------------------------------------------------
    SfxPoolItem* OPropertySetItem::Clone(SfxItemPool* /* _pPool */) const
    {
        return new OPropertySetItem(*this);
    }

//.........................................................................
}   // namespace dbaui
//.........................................................................

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