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#ifndef __com_sun_star_animations_XAnimateMotion_idl__
#define __com_sun_star_animations_XAnimateMotion_idl__

#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif

//=============================================================================

 module com {  module sun {  module star {  module animations {

//=============================================================================

/** Interface for animation by defining motion on a path.

    @see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion
*/
interface XAnimateMotion : XAnimate
{
    /** Specifies an optional path.
        <br>
        If a path is used, the <member>From</member>, <member>To</member> and
        <member>By</member> members are ignored.
        The value type of the path depends on the used rendering system.
        Possible types maybe a svg:d path encoded in a string.
    */
    [attribute] any Path;

    /**  Specifies the origin of motion for the animation. The values and semantics
        of this attribute are dependent upon the used animation engine.
    */
    [attribute] any Origin;
};

//=============================================================================

}; }; }; };

#endif
