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#ifndef __com_sun_star_drawing_TextAnimationKind_idl__
#define __com_sun_star_drawing_TextAnimationKind_idl__


//=============================================================================

 module com {  module sun {  module star {  module drawing {

//=============================================================================

// DocMerge from xml: enum com::sun::star::drawing::TextAnimationKind
/** This enumeration specifies the type of animation for a text.
 */
published enum TextAnimationKind
{
    //-------------------------------------------------------------------------

    // DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::NONE
    /** Don't animate this text.
     */
    NONE,

    //-------------------------------------------------------------------------

    // DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::BLINK
    /** Let this text switch its state from visibile to nonvisible continuously.
     */
    BLINK,

    //-------------------------------------------------------------------------

    // DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::SCROLL
    /** Let this text scroll.
     */
    SCROLL,

    //-------------------------------------------------------------------------

    // DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::ALTERNATE
    /** Scroll the text from one side to the other and back.
     */
    ALTERNATE,

    //-------------------------------------------------------------------------

    // DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::SLIDE
    /** Scroll the text from one side to the final position and stop there.
     */
    SLIDE

};

//=============================================================================

}; }; }; };

#endif

