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#ifndef __com_sun_star_configuration_backend_NodeAttribute_idl__
#define __com_sun_star_configuration_backend_NodeAttribute_idl__

//=============================================================================

module com { module sun { module star { module configuration { module backend {

//=============================================================================

/** These values are used to specify the behavior of a node or property
    in a layer.

    <p> The values were chosen so they can be combined with values from
        <type>SchemaAttribute</type>
    </p>

    @see com::sun::star::configuration::backend::SchemaAttribute
        During merging the values may be combined with static attributes
        from the schema.

    @since OOo 1.1.2
 */
published constants NodeAttribute
{
    //-------------------------------------------------------------------------

    /** indicates that a node or property may not be changed or overridden
        in subsequent layers
     */
    const short FINALIZED = 256;

    //-------------------------------------------------------------------------

    /** indicates that a set item may not be removed or replaced
        in subsequent layers.
     */
    const short MANDATORY = 512;

    //-------------------------------------------------------------------------

    /** indicates that a node or property may not be changed
        in this or subsequent layer.
     */
    const short READONLY = 1024;

    //-------------------------------------------------------------------------

    /** indicates that contents shall be fused.

        <p>Used in <member>XLayerHandler::addOrReplaceNode</member>,
        <member>XLayerHandler::addOrReplaceNodeFromTemplate</member>,
        <member>XUpdateHandler::addOrReplaceNode</member>, and
        <member>XUpdateHandler::addOrReplaceNodeFromTemplate</member>.</p>

        @since OOo 2.0.3
     */
    const short FUSE = 2048;

    //-------------------------------------------------------------------------

    /** can be used to mask the node attributes from merged attributes
     */
    const short MASK = 32512; // 0xFF00, changed to 0x7F00 because only 3 bits
                              // are masked and fixing a bug in idlc

    //-------------------------------------------------------------------------
};

//=============================================================================

}; }; }; }; };

//=============================================================================

#endif
